@startuml
sprite $shield [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000001ABBBBBBBBBBBBBBBBBBBBBBBBBBBB7000000000
000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000000
000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000000
000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000000
000000009FFFFFFFFFFFFFFFDDDDDDDDDDEFFFF400000000
000000009FFFFFFFFFFFFFFD00000000005FFFF400000000
000000009FFFFFFFFFFFFFFD00000000005FFFF400000000
000000009FFFFFFFFFFFFFFD00000000005FFFF400000000
000000009FFFFFFFFFFFFFFD00000000005FFFF400000000
000000009FFFFFFFFFFFFFFD00000000005FFFF400000000
000000009FFFFFFFFFFFFFFD00000000005FFFF400000000
000000009FFFFFFFFFFFFFFD00000000005FFFF400000000
000000009FFFFFFFFFFFFFFD00000000005FFFF400000000
000000009FFFFFFFFFFFFFFD00000000005FFFF400000000
000000009FFFFFFFFFFFFFFD00000000005FFFF400000000
000000009FFFFFFFFFFFFFFD00000000005FFFF400000000
000000009FFFFFFFFFFFFFFD00000000005FFFF400000000
000000009FFFFFFFFFFFFFFD00000000005FFFF400000000
000000009FFFFFFFFFFFFFFD00000000005FFFF400000000
000000009FFFFFFFFFFFFFFD00000000005FFFF400000000
000000009FFFFFFFFFFFFFFD00000000006FFFF300000000
000000007FFFFFFFFFFFFFFD00000000008FFFF200000000
000000005FFFFFFFFFFFFFFD0000000000CFFFF000000000
000000001FFFFFFFFFFFFFFD0000000003FFFFB000000000
000000000BFFFFFFFFFFFFFD000000000BFFFF6000000000
0000000004FFFFFFFFFFFFFD000000008FFFFE0000000000
0000000000CFFFFFFFFFFFFD00000005FFFFF60000000000
00000000002FFFFFFFFFFFFD0000006FFFFFC00000000000
000000000006FFFFFFFFFFFD000007FFFFFE200000000000
0000000000008FFFFFFFFFFD0001AFFFFFF3000000000000
00000000000008FFFFFFFFFD004EFFFFFF40000000000000
000000000000007FFFFFFFFD2BFFFFFFE300000000000000
0000000000000004FFFFFFFFFFFFFFFC1000000000000000
00000000000000002DFFFFFFFFFFFF900000000000000000
0000000000000000007FFFFFFFFFD4000000000000000000
00000000000000000002BFFFFFF800000000000000000000
0000000000000000000004CFFA1000000000000000000000
000000000000000000000003100000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_SHIELD(_alias) ENTITY(rectangle,black,shield,_alias,FA SHIELD)
!define FA_SHIELD(_alias, _label) ENTITY(rectangle,black,shield,_label, _alias,FA SHIELD)
!define FA_SHIELD(_alias, _label, _shape) ENTITY(_shape,black,shield,_label, _alias,FA SHIELD)
!define FA_SHIELD(_alias, _label, _shape, _color) ENTITY(_shape,_color,shield,_label, _alias,FA SHIELD)
skinparam folderBackgroundColor<<FA SHIELD>> White
@enduml